TA:Spring 0.75b2 is out (a few days after 0.75b1). These are the first releases under a new lead since the previous stable versions. TA:Spring is a spectacular 3D RTS based largely upon Total Annihilation, although these days you do not need TA to play Spring. It has a very healthy mod scene with some amazing looking mods.
One such mod is Star Wars: TA. It is, unsurprisingly, set in the Star Wars universe. It looks like the realisation of every 1970s kid's dream - commanding your own army of stormtroopers annihilating those rebel scum. (Yes, The Empire Strikes Back was by far the best of Star Wars movie. You are wrong if you disagree.)
Another exciting mod is Spring 1944 which looks really promising but is yet to be officially released so I don't know if you can play it yet. So this screenshot will have to do.
Do you like old school (NES) Zelda RPG and do you not really care about uber graphics? Monster should be good fun for you.
Worldforge keep up their steady progress. It will be interesting if all the years of work ever culminate in a playable game for this ambitious project. It's all about RPG and expansive 3D worlds.
Speaking of 3D RPG... the MMORPG Planeshift got updated as well. It still looks nice, it still has non-free media. Last time I played it was a while ago (it was a bit boring then - I ran around a town for 30 minutes then gave up) and it looks pretty sweet these days.
4 comments:
I had exactly the same problem with Planeshift - running around not knowing where I was going or what I was supposed to be doing. They need to give it more focus if it's going to give non-Free MMO's a run for their money.
Yeah, Planeshift needs alot more focus than it has now, and to stop viulently lying about its player base. It only has like 100 people on at a time, not 400,000 *dissapointed*
I'm looking forward to the next release of worldforge, though, looks cool!
Oh, and i LOVE this blog, best resource i;ve found for free games!
Nice blog and thanks for linking to my game! :)
i do agree that a free lowpoly models repo. would be useful for in-development games, but i all so think that the ending result(i mean the game) should look unique, not only by UI/game-play/storyline(if there is one) but all so by the graphics :) so i say good for Planeshift for having it own unique graphics and there actually are some free model repositories out there to get some "placeholder" graphics from..
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