Showing posts with label pygame. Show all posts
Showing posts with label pygame. Show all posts

Friday, May 25, 2012

Node Reviver: Open Source Ludum Dare Puzzle Prototype (GPLv3/CC-BY-SA 3.0)

image: Node Reviver main screen 

Game development jams bring many lines of usually dirty code that power often innovative new implementations of various mechanics and rules. Ludum Dare requires source to be visible but neither code nor art has to be freely licensed.

I believe that the histories of TuxKart/SuperTuxKart, Warzone 2100 and OpenArena show that maintenance can be one of the strengths of the open source game development scene. Having more gamejam-made working prototypes available under "safe" free licenses would enable this community to pick up promising projects and slowly build upon them.

Anyways, one of the games that has more than proper licensing information and is both free, open source code and art is Node Reviver. A short description:
  • Game mechanics and level designs intersecting with Pac-Man's PipeWalker's.
  • Light neon colors on black background visuals.
  • Bfxr sound effects (with sound sources included, nice!)
Links:

Sunday, March 15, 2009

Quantum and PyDays

Quantum

Quantum is a simple, minimalist-look rts game in which you try to control a network of planets. It can be played in multiplayer mode against human players and provides a Java Webstart package for a one-click start (works for me). It is a clone of Dyson.


The game reminds me of qonk a lot. Both share a similar look, are about conquering planets with the help of dots and the computer enemy can be hard to overcome. Quantum is more complex, as unit creation has to be managed but also provides an automatic waypoints mechanic. Qonk's planets are moving, which make the game a bit more fast-paced.


KGB Training Simulator, PyDay 6 entry

PyDay #6 just finished. The 24 hour python game development competition's topic was "surveillance", which mostly resulted in "move around and avoid triangular fields of view" games.



To rate all nine games, you will have to register and open the projects' pages.



Caterpillar Fever Dream, PyDay 5 winner
Two weeks ago, PyDay #5 ended. The theme was "lettuce" and it produced eight entries. The winner of that competition was Caterpillar Fever Dream (uppercase removed o_O), a snake-dig-asteroids salad bowl.

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