As reported previously, the release of the
Tremulous "reboot"
TremZ has been pushed back to Spring 2012 and with
news of their project lead "Volt" having stepped down due to burn-out, things don't look too bright for that date either...
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg62V8CEBzCKYdIxTwSkc3ISetfws-SZPKQUbwGIwa4JBU0cHqZlX-Bu5GhtxC9CTmYmcSub_YfM0w0qJNsxzBrpvVUNzexWIKOvaHEoTlWjrFN_iqrr3lJe5F26a8F3EMi9nSc/s320/TrapperLowPoly.png) |
Showing off the high art quality of the new alien models |
However the new guys in charge seem to try hard and aim to improve community relations (
see their slightly older forums) further by opening up a
development blog.
Here they also posted a link to
their PR image dump from which I took this very recent picture:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI_pZ0pUu5nlTeu6LRGQiNgf_0w82k0-AKvHi-TlG10BLbxaC8xXZaa1gtrsGKGw7ohzdwI69y2Ip8ccO6rn2BOr1bQa9I_XBGjRoumAWuXfPn6hhf4_zIUc4oZ5f6j5b9HDXp/s320/psPIi.jpg) |
The new human marine model (high-poly base for normal-maps) |
I have to say that I am really impressed by most of their artwork so far, and last time I asked they assured me that it will be almost completely licensed under the CC-by-SA (with a sad exception of a few audio works that will be CC-by-SA-NC upon request by the creator).
So I hope I will not be proven wrong when saying: TremZ will the
THE FOSS game of 2012 :)