Thursday, April 28, 2011

OpenDungeons 0.4.8

OpenDungeons also jumped on the release wagon, with 0.4.8. This adds an actual menu system, a new gui, working traps, and normal maps. The team needs more modelers to add to the already large bestiary, there's a lot of faction creatures still unimplemented. Also, a shoutout to Venn from LinuxGameCast for contributing voice acting snippets



Provide feedback:

Due to SPAM issues we have disabled public commenting here.

But feel free to join our forums or easily chat via IRC with us.