Friday, September 12, 2008

Tumbleweed

Well there was some, but let's tidy it up for a bit.



These days following Free Software game news is much easier, since we have planet.freegamedev.net. That place is ace but it means that the motivation to post here has dwindled. Still, for addicts, I suggest you tune in to there. I know I do.



For instance, if you did, you'd know that there's an updated version of Yo Frankie! (of Apricot project fame) available for download. Funnily enough, the post is no longer up as there was a problem with it (at least there was for me). Still, here is the download URL, and it uses 0launch which I'm afraid to say I really dislike.



You can also check out FreeCol 0.8-alpha2. I like that they are releasing early, releasing often. Future maintainers pay attention!



Another project that adopts that practise is Battle for Wesnoth. 1.4.x and 1.5.x updates are out with lots of polish. One wonders how much polish will go into that game before it loses momentum. There was hope that some of the community energy that goes into Wesnoth may move into the Silvertree project but at the moment it's somewhat stalled that did not happen and the lead developer is busy with some Frog-platform-like game called Frogatto (googlecode).




JCRPG


JCRPG looks ace these days. Lots of updates on the planet for that one. I love the pixelization on this shot :lookright: which enhances the "classic" (old-school) nature of the game experience. It's one of either a magic monkey brush or a depth of field shader. With loads of optimization lately as well means JCRPG won't need a mean machine to run.



Penultimately, why not take TORCS 1.3.1-test1 out for a test drive? There's a lot of momentum with TORCS development lately and to be honest I was pleasantly surprised how fun it was the last time I played it. It's a good game.



Finally, project admins, did you know that now Sourceforge offers a service called Hosted Apps - that is, they host MediaWiki and phpBB for you, all integrated with SF.net logins. Check out the announcement. Damn, all that effort of mine for nothing.

5 comments:

Anonymous said...

The problem with planet though is you can't tell which developer, or game, or team each post is from by looking at it. I've got to hover over the link and learn/guess by the url. Makes it very difficult to read as a whole.

qubodup said...

ozzy: please make (more) specific suggestions if you have any. :) I'm sure it's possible to make some changes.

Anonymous said...

Ok. Taking the current OpenAnno post (http://openanno.org/devblog/archives/17-Announcement-First-release-scheduled!.html) as an example.

The title of the article should be prefixed with blog it comes from, separated by a colon or dash, then followed by the article title. Use the blog name from the feed list column on the right. The majority of them would fit this format quite well.

That way we instantly see what blog the article is from.

Anonymous said...

I just added the title to the atom feed. But we should discuss the planet issues in the forum :)

Anonymous said...

Hi, is Battle for Wesnoth is still popular? it looks nobody is keen for this.

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