Monday, January 17, 2011

First steps: Arx Fatalis OpenGL port!

A user named Black Mage decided to port Arx Fatalis to OpenGL and started a thread on our forums. Everybody interested in working on the game is welcome to join. Currently the developer is interested in getting the code to compile at all.

Should you have problems registering at our forums, please contact me: qubodup@gmail.com

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