Showing posts with label flourish. Show all posts
Showing posts with label flourish. Show all posts

Sunday, March 25, 2012

Dev-corner: Flourish Conf

Open Source Conference

Next weekend you will have the chance to hear a talk by the Linux game development legend Ryan "Icculus" Gordon on open-source tools for game development:

Increasingly, the best tools for building games for any platform don't cost a dime. This talk will offer an overview of several of the best open source technologies available to game developers today. Topics will include audio, graphics, filesystems, and scripting. While this won't be a tutorial session, it will be fairly technical in nature, and will be useful for those looking to hack out their first game, or build the next Call of Duty sequel.

I hope they will record this for those who can not attend it personally. We will keep you updated on this next week I guess.

Saturday, March 12, 2011

icculus @ Flourish! 2011: Gaming and Linux - also an interview!


icculus will be talking about gaming on Linux in Chicago April 2nd.
Ryan "Icculus"  Gordon is a former Loki Software employee who is now responsible for icculus.org, which hosts many Loki Software projects as well as several new projects created by himself and others. Gordon's site hosts projects with the code from such commercial games as Duke Nukem 3D, Shadow Warrior, Quake III Arena and many other free and open source projects for multiple platforms.
I can tell the  Flourish! conference is a good one because it does not have "Free", "Libre" or "Open" in its title directly. ;)

Last year's conf was documented in videos and hopefully the same will happen with icculus' talk.

There is a recent interview [Czech version], in which icculus talks about himself, graphics programming, a better world and porting.

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