Wednesday, July 27, 2011

Double Trouble

Hallow thar Free Gamers!

Warmux, the project formerly known as Wormux, is dying. (It amuses me how "formerly" sounds like "formally", doesn't it? Or is that my colloquial pronunciation?)

The current development version has rather minor changes: improved game mode (ie including weapon), new "squad" play (teams can ally). But there's little more coming. What this means is that the next version - if any - of WarMUX, might be the last. At least, it is most probably over for the author of these words.

Who knows. It was not long ago that the PARPG lead was calling that dead (and I scolded him for it, did I). The great thing about Free software is that it can live on.

Moving on to more vibrant projects, and ToME4 beta 29 30 31 is in the wild. The current development pace is quite astonishing. More graphical tiles, bug fixes, play balancing, and some useful optimizations - don't get addicted!


In a similar vein, the author of Scourge has embarked on another project: a HTML/JS isometric graphical rogue-like called zzoxx. It is intriguing, though not yet really playable. What's the best Free browser-based game you know of? Comments encouraged, let's talk about how Free software gaming is engaging the browser as a platform - and if it is a good idea or not.

Freeciv 2.3rc1 (NEWS) was released a few days ago. This major release of Freeciv is focused on multiplayer features including longplay. I just had a quick go and Freeciv is really well done these days. There's a few kinks still, but this is the best release yet. It still misses some of the charm of the original, and there's a few ways in which is not friendly to new users (no direct link from the city screen to the help content, in case you want to know what a wonder or building does, for example). I'd love to see some dedicated community members put together an introduction and a palace and/or throne screen.

There's also been a Freecol bugfix release. Freecol 0.10.1 fixes many of the issues with version 0.10.0 which was a fairly major release for the project.

There's been other stuff I forgot about. It's a funny time of day. Speaking of fun - here's a rather fun video of Stunty Rally 1.2 mishaps doubled up with music I found fitting. There are several points where it seems like those two videos are deliberately synchronized!

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