Building bridges in OpenGOO
video: New Physics in OpenGOO
You may remember that in the first Humble Indie Bundle, World of Goo was not open-sourced. Well, there is an active open source clone called OpenGOO being developed. It uses OpenGL, Box2D and is GPLv3-licensed.
|Basic layers of level creation in OpenGOO|
|A Shotgun Debugger level viewed in Inkscape|
|SuperTuxKart level editor (hint: it's Blender!)|