Julius' endless poking has sent me over the cliff of post-guilt, fortunately, lots of projects have been jumping up and down for attention of late, so I have quite a bit of content to redeem myself with.
Pfunked and recently released an update to the promising OSARE This brings "powers" to the game, the classic Hack 'n Slash abilities that encompass magic, melee and ranged special attacks. No skimping on them here either, intricate systems such as block-counter based attacks and time stopping magic spells definitely differentiate OSARE's powers from the more generic "Do x damage" spells more commonly found. The new powers do bring in a bit of a balance issue though, but such is the nature of RPGs
OSARE showing off powers