- Enhancements to the editor and map format
- New units, tilesets, maps, translations (italian and portugese)
- A campaign
The new map format is 'patch-based', which is like 'tile-based' I suppose, only that it allows you to use tiles of any dimensions. The editor works well, it could only use a 'tile draw mode' which would continue to draw tiles while holding down the mouse button (this happens for units, but not for tiles). Here's a video [tinyogg] demonstration of the editor, make sure to skip if it gets boring, I show off tile, resource and unit placement and then test-play the map.
What I really really want BW to have is a tower defense map/mode. :)
Since I started talking about editors, I'll just go ahead and show the PARPG one:
You probably know of the lack of a maintainer for PARPG but there are also coding and asset-making jobs to do for Techdemo 2 - enter "2D" and "3D" into your browser's search function to filter out the art tasks. A list of 'good tasks for new programmers' was written, you also ask for guidance here. The current programmer's hot topic is "inventory and objects".
Formido is a short top-down shoot-until-aliens-kill-you game. It is well-made, but I won't be coming back to it as I will be doing to Violetland.
Damnation of the Gods aims to become an enhanced Dungeon Master clone. Right now it is an old-school engine with a pleasant GUI which relies on freeware DMJ's assets. Assets is what the project mainly needs.. and maybe some guidance for a plot?..
Dragon History is a Czech-language (with some horrible but fun text translations) adventure game for scummVM. Its code is GPLv2-licensed. I got no reply yet after asking for the gfx and audio's license..
Did I already mention that my Linux game video recording troubles were over the day I discovered this guide to use ffmpeg for it?
Remember my high praise of krank? Well now thanks to above post you can finally witness [tinyogg] visuals and sound in motion!
Also, dear Linux users: get youtube-dl if you're unable to use the youtube website. It owns. Look for it in your software repository.
Oh wait, I forgot one piece of news:
Search and Rescue 0.9 was released. Contrary to FlightGear I was able to get my vehicle into the air (on the third try ;) ). Sounds would not work but I kind of like the low-resolution textures. I'll have to play it a little more to figure out if there's more fun things to do besides crashing helicopters. ^^