Lots of activity amongst the FreeGameDev crowd. Qubodup has created an amazing new forum skin, so participating in the forums has never been a more pleasant experience than it is now, and he's still tweaking away. A new feature, Wikiwatch, a sort of planet for wikis, was added.
Now I just need to improve the blog (include announcements rss, update links, generally nicer layout) and FreeGameDev is go. 5.... 4.... 3... etc. ;-)
In terms of game news, it's gone a bit quiet, fortunately for me.
Glest got shadows. Purty. :-)
The OpenClou! team have put up their first model concepts, as seen on the Sourceforge project. Lovely!
Bloodmasters will soon be open source. It's a 3D top-down arcade shooter with plenty of blood. Will report on it more when it is. Yay for me. :-D
I wanted to put a screenshot up but Blogger is being lame... will put it up later. Edit: Done!
Bridge Builder 2006 is now available for Linux from here. It's only freeware (it'll be "eventually open source"). I spoke with the authors briefly so I'll strong arm them into believing. I'm sure I can think of a suitable way to coerce them into accepting Free Software is best. ;-)
For purists, there's still Construo and Bridge Constructor but the former isn't really a game and the latter is way behind in features, and both are somewhat abandoned.
Is your game violent in Rambo-esque proportions? Well you can label it with a suitable rating. Check out TIGRS and PEGI. Discuss in the forums here.

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Posted by
Charlie
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2 comments:
Great minds think alike. I have also been in contact with Cryptic Sea about porting the games, asking if the Gish 2 (shareware) would be available for linux - http://ubuntuforums.org/showthread.php?t=708096
Didn't Glest have shadows all along ? - Godrin
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