OpenDungeons also jumped on the release wagon, with 0.4.8. This adds an actual menu system, a new gui, working traps, and normal maps. The team needs more modelers to add to the already large bestiary, there's a lot of faction creatures still unimplemented. Also, a shoutout to Venn from LinuxGameCast for contributing voice acting snippets
Thursday, April 28, 2011
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