Saturday, September 22, 2007

Extreme Tux Racer


Extreme Tux Racer


The team over at Extreme Tux Racer - the latest fork to take on the Tux Racer continuation mantle - have made their inaugral release. It's still a bedding-in period with no real major updates other than a new campaign (cup?) but hopefully it will signal the start of a new lease of life for development of a popular open source franchise.



FreeLords, the project cloning Warlords, have made their first release since changing to Java as their programming language of choice. No more dependencies (except Java, of course), automatic portability, and the promise of network play, all bode well for the future but this snapshot release isn't playable yet. However it seems their time machine works well since these announcements are from 2008 - if they have a time machine then this game is sure to succeed.



LordsAWar, a fork of discontinued FreeLords C++ codebase, has hit version 0.0.3. Whilst that sounds very small I think it's not really a reflection on the completeness (implying 3%) as the C++ FreeLords was in development for years and I think this project is just trying to gain some early momentum.



The Secret Maryo project is keeping up it's good progress with another release. Version 1.1 sees the game make more steps to being a platform game worthy of the Mario moniker that it emulates.



The OpenTyrian project came up on the freegamedev.net forums. Tyrian is an old DOS game, a vertical scrolling shooter. Those games used to be so much fun - most games did in those days. Anyway, before I digress, this is just a port of the game to C/SDL. You need the original game to play it :-( but, since it's available on most abandonware sites, that shouldn't be hard to find.



Also I note Free Gamer made its debut on Slashdot, more about that tomorrow. No, it's not so significant that it gets its own post, it just caused me to think about something I wanted to express i.e. when the first iteration of this paragraph was longer than the rest of the post put together, it became obvious it needed its own space. ;-)

12 comments:

Kiba said...

My wiki also got on slashdot! Nice to see you beside me.

Ariel Kanterewicz said...

it's funny how you consider "getting your site posted on slashdot" as a status indicator =P
.
besides that, I think that having FG getting posted on slashdot may get more people interested (and that has to be good)

Anonymous said...

Add to Tyrian
from wikipedia: The game was officially released as freeware in 2004, and the graphics have been made available under an open license in April 2007.
so with original game is no problem.

P.S. Great blog , good job

Andrew said...

Tux Racer sucks. Why doesn't someone make it a snow boarding game already!

Anonymous said...

I downloaded OpenTyrian, compiled it and eventually found the Tyrian data. The first Epic screen is fine, then the next screen is psychedelic and it crashes dumping "Loading song number 30..." to the console.

pzi said...

Tyrian was cool! :-)

Unknown said...

Just fyi, Extreme Tux Racer does have a snowboard option. Don't be critical so quick. Besides, multiplayer will be awesome when it's fully implimented.

Anonymous said...

I don't thing version 0.0.3 means 3% complete. It just means the third secondary milestone (or inch pebble ;)) with no major milestones complete.

Jonas said...

That's why I prefer dates as versions, e.g. 070926. They say nothing about the completion status of the game and I like it that way. Game development should stay organic.

Andrew said...

Perhaps you'd like to tell me what this snow boarding option is as the game hasn't changed AT ALL in three years worth of development.

Unknown said...

You've got your facts incorrect: Extreme Tux Racer has not been in development for 3 years. To paraphrase the developers, "we did most of the work for this release in the last few days."

If you read the website: "our main goal with this release is to break in our new name and team." Few people knew about this fork. I think the idea was to show that more work was happening again. Besides, since the code is primarily based off of the 2001 Tux Racer code, most of the work of Planet Penguin Racer has not been implemented. Like I said, don't be so critical, especially because this is a fork, with new developers and new ideas. Just wait to see what happens in the future.

Anonymous said...

0.0.3 for the lordsawar version doesn't mean 3% done. The game has most aspects of Warlords 2 implemented, where as freelords only has a few.h

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