Militia Defense is the first open source tower defense game that I enjoy and at the same time the first LÖVE-using game that I don't want to stop playing!
The game features four unit types which can be upgraded and sold. It creates complexity through different terrain (grass/roof) and long reload times. Militia Defense is mostly inspired by the non-free flash game Budapest Defenders.
Code and art were created by Tabasco and are covered by the MIT-license. I'm in the process of finding out the sound sources.
Impulse is a futuristic racing game in an early development stage. It looks and sounds nice although so far only some media is being loaded and super-basic movement is possible.
I hope the game will become playable soon. Impulse uses the Irrlicht Engine.
Impulse looks interesting, unfortunately it uses the "IrrKlang" library which is contrary to its companion "IrrLicht" non-free aka proprietary.
ReplyDeleteAnd no: "Free for non-commercial use is not 'free as in freedom'"
ah yes, I didn't check that. Too bad :|
ReplyDeleteDamn, that completely destroyed my enthusiasm. :(
ReplyDeleteIt's not a big problem, is it?
ReplyDeleteShould you decide to sell Impulse you could probably port it to another sounds engine within a few days of work.
And all others can just enjoy the game and mod and fix it as they like.
Leslie: Having a non-free library as dependancy means that the game cannot be included in some open source distributions. (This also depends on the media license however.)
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