I was close to putting some kind of melodramatic title like "the beginning of the end" but it would have been, well, melodrama so opted for something more accurate. The blog is going into cruise control. Less posts, less frequently. Some time in the next week or so the forum RSS feeds will get integrated into the blog and this will basically mean the community gets to post news here and the blog itself will be more article focused.
My part in this, other than the actual integration work, will be that any game updates I find I will now post in the Game Announcements section in the forum. People who want to make a fuss about their games can post in the Game Showcase section. Projects that need help can post in the Help Wanted section. All three threads will be the focal point of the blog frontpage.
These days there's a lot of activity in the forums and it's a better place to go for info than the blog. Also there's plenty of project-specific news to be found on the FreeGameDev planet.
So, here's the last "game update" throw of the dice from the various places I've visited in the last 2 weeks.
There's tons of action in the Apricot game blog. There's not much point in me summarizing it, there's lots of screenshots and explanations of the cool things they are implementing that should make creating 3D games using Blender much easier (relative to how easy it is now).
Teeworlds, formerly known as teewars, is now fully open source having released under a homebrew license that they wrote with consultation from some of the legal team at Fedora.
There is some really cool artwork being created for the really cool space strategy game FreeOrion, which is now at version 0.3.8 (renamed from 0.3rc8). There's more than just that one thread, but you'll have to look around a bit.
Cave 9 (freshmeat page) is a nifty looking 3d cave navigation game.
Developers are needed to port strategy game The Kings of the Dark Age to Linux. They will only make it open source if it can be ported first, and the project is current written in VB (ouch) so the port is basically a rewrite of the game in C++ or Python or anything other than VB.
Everything else I have is related to freeware games. Space Exploration dev 6 (fun little space exploration game), new Portalized video (that is just so f'ing awesome - more info on Portalized), Throw In 0.86 (kick-off inspired game in Blitzmax)
I'll finish up with a lovely video of one of the projects of the moment, JCRPG.
I'am very sad you stop your blog because your comments was fun, very interesting and it contains plenty of usefull news.
ReplyDeleteI also use it for finding new games for my personal site : "Le bottin des jeux Linux".
Bye
I agree... a mere forum aggregation of newsposts isn't what made this blog what it is.
ReplyDeleteIf I wanted pure OS gaming news I would go to sites like linuxgames.com (which I do sometimes).
However the links, forum posts and trivia of several projects, that are in it self not really news worthy, but are still a integral part of this blog are what made me come here.
However I do understand that this takes a lot of time to do, thus all I can really say is thanks for the great work so far!
@anonymous
ReplyDelete²
Not cool, I've been reading from the start but I don't want to read through tons of stuff hence why I like your blog.
ReplyDeleteI hope you change your mind.
Same here. The only reason I got involved in the freegamedev comunity was because of your blog.
ReplyDeleteI'm sure you have good reasons to do this, so I wish you good luck!
Sorry, i've forgoten the essential:
ReplyDeletethank you for all !
Fortunately there is person like you who make me and other loving internet.
Me too I hope that you change your mind
:)
Aggregation and forum will never be as useful, and no even close as fun as your great blog. So please reconsider.
ReplyDeleteMan, I JUST found this blog, thought it was possibly the coolest thing ever, and the first post after I subscribe to the feed is... this post.
ReplyDeleteI sure hope this is an April Fools joke, and if it's not that you would reconsider.