Saturday, April 27, 2013

Updates from Rogue Republic, that modern warfare 0 A.D. mod

The really nice looking modern warfare mod for 0 A.D. is steadily improving:

Rogue Republic's Russian buildings
You can now also check out their blog and facebook page, and to quote one of the main developers:
With hope of finding a proficient 0 A.D. coder
So please help out these guys, if you know some Javascript and are willing to learn how to code for 0 A.D.!

Wednesday, April 24, 2013

Looking to fund working on OpenGameArt.org full-time.

Hey folks!

Just a quick note.  I'm looking to fund work on OpenGameArt.org full time (probably via Kickstarter or similar) once my current work project is done, and I'm interested in hearing what people would like me to work on.  If you have any thoughts, please join the discussion on OGA:

http://opengameart.org/content/if-i-could-work-on-oga-full-time-what-would-people-want-me-to-code-or-do
...or on reddit:

http://www.reddit.com/r/gamedev/comments/1d11ir/i_run_opengameartorg_and_im_looking_at_options_to/

Thanks!

Bart

Monday, April 22, 2013

WTactics Summer of Cards


WTactics is a beautiful, freely licensed card game which pleasantly surprises for example by having it's amazing assets under free licenses, not shying away from employing same-sex love themes and now, by inviting game designers to share an apartment in lovely Sweden on WTactics development during July 2013.
People all over the world are hereby welcomed to participate in Summer of Cards 2013 – the first ever real life gathering of the dev. team and all those of you that want to get aboard and contribute to the worlds first truly pro libre customizable card game, our dear WTactics. 1:st to 28:th of July 2013 is when this is going down in Malmö, Sweden, so do some reading in here and scribble us a mail already so we can start planning for wicked goodness. You come and stay as you may.
"A couchsurfing style gamejam" was approved as a possible description of the event.


Your host says hi!

Once this returns positive results, I will be hoping for the first free, open source monastery being found by 2015... :)

Tuesday, April 16, 2013

Project Leadership & Management in Free, Open Source Games

Both 0 A.D. and Unknown Horizons experience a change in leadership!

For 0 A.D., Erik Johansson steps down from project leadership and Michael D. Hafer assumes that role.

In Unknown Horizons, Nightraven steps back and Kilian fills the project management role.

Leadership in free and open source game projects is an exciting topic with much opinion about which style will lead to a successful game - whatever the subject's definition of "success" is - and too few examples to make objective statements about it.

Are you following any specific projects and their leadership structures an want to comment on these? I must admit that I am out of the loop with many, many projects, although I am pretty sure that for example Flare, NAEV and Valyria Tear have (successful) Benevolent Dictator for Life style leadership.

On related note: FIFE (the isometric 2d engine used by Unknown Horizons) moved to GitHub.

Sunday, April 14, 2013

SuperTuxKart accepted in GSoC2013!

Google's Summer of Code, is an annual sponsorship of programmers to improve selected open-source programs (or games :D ).
This year, quite a few interesting FOSS game projects got accepted (again) and one being our very own friends of the SuperTuxKart project.



Read more about their role as a mentoring organization here. So how about applying as a participant yourself and helping out this great FOSS game?

You can also browse other accepted mentoring projects here, if SuperTuxKart isn't your thing. Other notable FOSS game (engine) projects accepted are:
Nice summer of coding ahead :)